The UIImage
class can be used to represent an image. The following snippet scales
an image according to a size which is provided with a CGSize parameter.
+ (UIImage *)scale:(UIImage *)image toSize:(CGSize)size{ UIGraphicsBeginImageContext(size); [image drawInRect:CGRectMake(0, 0, size.width, size.height)]; UIImage *scaledImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return scaledImage;}
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